The Venture Reality Fund
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  • Founding Member of VRVCA
    Investing in Early-Stage Virtual Reality, Augmented Reality, and Mixed Reality

Investing in Early-Stage Virtual Reality, Augmented Reality, and Mixed Reality

Let’s build the VR future together!

At The VR Fund, we bring expert guidance and resources to promising and early stage VR, AR and MR startups. We seek innovative companies across a wide variety of sectors – from infrastructure and development tools to content and applications. We are eager to help entrepreneurs bring industry-defining technology to market faster, and to positively impact their growth path by providing the capital, insights and strategic relationships needed at this critical time.

The best way to predict the future is to build it, the second best way is to fund it. We believe in the transformative powers of this new medium and want to help make VR, AR, and MR happen in the best way possible.

The Venture Reality Fund is proud to join

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Virtual Reality Venture Capital Alliance

Learn More »

General Partners

Marco DeMiroz

General Partner

Mr. DeMiroz has extensive experience in executive roles with leading technology companies and in global investments. He was a Managing Director of Evolution Media Partners and led its investment in JauntVR. He actively advises various media and technology companies in VR/AR sectors. Earlier, Mr. DeMiroz was President and CEO of PlayFirst, Inc. and sold PlayFirst to Glu Mobile (NASDAQ: GLUU).

Mr. DeMiroz obtained his MBA from Carnegie Mellon University; a post-graduate Engineer Degree in Aeronautics/Astronautics from Stanford University; an M.S. in Mechanical Engineering from San Jose State University; and a B.S. in Mechanical Engineering from the U.S. Naval Postgraduate School.

Tipatat Chennavasin

General Partner

Mr. Chennavasin has extensive experience creating both interactive VR/AR and 360 video. He became convinced of the power of VR when he accidently cured himself of his real life fear of heights while developing in VR. He has established himself as VR/AR industry spokesperson and thought leader, and has contributed to many publications and presented at various industry events, He also has entrepreneurial experience as co-founder and CEO of mobile game startup Big Head Mode, Inc. that he sold to PlayFirst to focus on VR. He is an advisor for many VR companies as well as a mentor for VR incubators and accelerators around the world, including Tokyo VR Startups, http://tokyovrstartups.com/.

Mr. Chennavasin obtained his BS from Stanford University in Symbolic Systems with a concentration in Human Computer Interaction.

Hironao Kunimitsu

Founder and CEO of gumi Inc.
General Partner and Special Limited Partner

Hironao Kunimitsu was born in Hyogo, Japan. After graduating from Okayama High School, he spent several years traveling around the world. He visited over 30 countries including the US, China, India, Canada, and others in Central and South America.

In 1996 he entered Fudan University in China, and then later went on to study at Santa Monica College in the US. In 2004 he entered Atmovie Inc. where he produced movies and televised dramas, and was appointed company director in the same year. In 2007 he founded gumi Inc., and it started listing on first section of the Tokyo Stock Exchange in December, 2014.

Charles Hua

Principal – Summer

Charles Hua brings more than a decade of experience as a product leader and entrepreneur focused on consumer internet products, platforms, and businesses. Most recently, Charles was at Basis Science (acquired by Intel) focused on applying behavior science to help people lead healthier lives. Formerly he led product management at GREE, where he oversaw teams developing a top grossing mobile game, and Playdom (acquired by Disney), creating games with iconic Disney characters and stories.

Charles is a MBA candidate at Berkeley Haas and studied computer science and business at Cal Poly, San Luis Obispo.

Advisors

Michael Yang
Managing Director
Comcast Ventures
Maureen Fan
CEO/co-founder
Baobab Studios
Anna Sweet
VR/AR Consultant, Former Head of Content @ Facebook VR
Jens Christensen
Co-founder
JauntVR
Gilman Louie
General Partner
Alsop Louie Partners

Our Network

Celebrating Women Innovators in AR/VR/MR

Nonny de la Peña
Founder & CEO
Emblematic Group
Katrika Morris
Co-Founder
Moatboat
Cathy Twigg
Co-Founder/Chief Production & Content Officer
The Rogue Initiative
Dr. Anna Petrovskaya
Founder & Chief Science Officer
Eonite
Anna Rosa Lappalainen
Founder & COO
Vizor.io
Malia Probst
Partner
VRScout
Ola Danilina
Founder and CEO
PMBC Group
Martina Welkhoff
Founder
ConveneVR
Gaia Dempsey
Co-founder
DAQRI
Catherine Day
Head of AR/VR
m ss ng p eces
Leen Segers
Founder
LucidWeb
Christina Heller
CEO/co-founder
VRPlayhouse
Amber Courdeaux
Co-founder
Humense
Ryan Pulliam
CMO, Specular Theory
Kat Lintott
Co-founder & Head of VR/MR
Wrestler Creative Agency
Wanda Meloni
CEO and Principal Analyst
M2 Insights
Kendall Stevens
VR Director
Cinequest
Jackie Cooper
Co-founder
Edge Visual Studios
Sara Lisa Vogl
Cofounder
VRBASE
Sasha Paleeva
VR/AR Content Mgr
Casual Connect Conferences
Nikki Lannen
CEO & Founder
WarDucks
Kim Cooper
CEO & Founder
Spatialand VR
Alison Raby
Co-founder & Inclusion Activist
Digital Raign
Kate Cameron
COO
Virtualitics
Abby Albright
AR/VR at Mucker Capital
AR/VR Startup Advisor
Kim Adams
Head of Production
Oculus Story Studios
Helen Papagiannis
Author
“Augmented Human”
Sanem Avcil
AR/VR Influencer
Founder – Coolo Games
Alina Mihkaleva
Co-founder
Spherica

Portfolio

Partners

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Resources

VR Industry Landscape

View the full VR Industry Ecosystem

EU VR Industry Landscape

AR Industry Landscape

View the full AR Industry Ecosystem

News

Europe’s virtual reality sector has grown to nearly 487 companies→

The augmented reality landscape shows 60% growth in startups focused on enterprise→

Yahoo! Japan invests in The Venture Reality Fund→

Vivid Vision raises $2.2 million to build VR tools to treat ‘lazy eye’→

Google acquires Owlchemy Labs VR game studio→

Next Reality’s 50 People to Watch in Augmented & Mixed Reality→

HP moves into VR and AR with investment in Venture Reality Fund→

Virtual Reality Software Innovator, Vizor, Raises $2.3 Million and Announces Launch of Private Beta at F8 Conference→

Virtualitics Raises $4.4M in Series A Funding→

How VR startups can survive the slow growth of 2017→

Global VR Industry Grows 40% Over Last Quarter→

The VR Fund Releases Its First European VR Landscape→

The number of VR companies grew 40% in 2016→

Research: Global VR Industry Landscape Grows 40% Over Last Quarter→

The VR industry needs better content, turns to accelerators→

The Venture Reality Fund Releases the First European Virtual Reality Landscape in Partnership with LucidWeb→

Rec Room Dev Raises $5 Million To Keep Social VR Free, Updates Teased→

YJM Games Makes Partnership with the VR Fund→

SPACES Inc. Raises Additional $6.5 Million, Including Investment by Top Chinese Theme Park Operator Songcheng and Comcast Ventures→

VR Virtuoso Tipatat Chennavasin Reveals How Tilt Brush Got Its Name→

Venture Reality Fund releases AR industry landscape→

Venture capitalists contemplate how much exuberance is good for VR investing→

Three of The VR Fund’s Portfolio Companies Made the Top Ten→

Sliver.tv is a VR Twitch for your favorite eSports titles→

The Venture Reality Fund is one of the top 150 VR Brands→

VR VCs examine the gap between expectations and reality→

The Wave Now Has $2.5 Million To Build ‘Musical Metaverse’ →

Owlchemy Labs nabs $5 million to keep on building crazy VR games →

GamesBeat 2016 panel: Will the VR VCs make it rain? →

Japan’s first VR incubator reveals its first 5 teams →

VR Company Limitless, Ltd. Secures Seed Round Funding From Top Investors In Virtual Reality, Games, Tech, Entertainment & Media Sectors →

The reality of augmented and virtual reality venture capital →

SPACES Launches to Enable a New Generation of Virtual and Mixed Reality Experiences →

Eonite Perception Raises $5.25 Million in Equity Funding to Take its 3D Mapping and Tracking Technology to VR and Other Markets →

The DeanBeat: At the Upload Collective, investors and entrepreneurs gather to evangelize VR →

Visionary VR raises $6 million to make it easier to create stories in VR →

What to expect from virtual reality in 2016 →

gumi announces its investment and participation in The VR Fund →

Podcasts

Tipatat Chennavasin on the VR Landscape, AR, Emerging Tech, & VR in China →

Venture Capital & the VR/AR Industry w/ @Tipatat of the Venture Reality Fund →

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